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id Software created Quake in 1996, and released the source code to the engine (under the GPL licence) in 1999. Tonik developed the ZQuake QuakeWorld client from this, before fuh took ZQuake and turned it into FuhQuake.

The ezQuake project started in August 2004 as a derivative of FuhQuake, and today is the dominant QuakeWorld client for those playing online competitively.


Parent projects: A Nourai (fuh), Anton Gavrilov (Tonik), id Software

Founders: Robert Gust-Bardon, David Balcom (hexum)

Project admins: dimman, meag

Project developers: dimman, meag

Former project admins: JohnNy_cz, Hetman

Former developers: AAS, biomass, bliP, BorisU, Cokeman, cuky, disconnect, dkure, Electro, [EZH] FAN, Fausto, hdworak, hexum, hifi, JohnNy_cz, jogi, Jozsef, Moodles, Oldman, Oppy, povohat, qqshka, Tanelii, Tei, Tonik, Tuna, Tyrannos, Up2nOgOoD, VVD

Big thanks to: Spike, bigfoot, David Wiberg, Todd C. Miller, zxc, HyperNewbie, r00k, avirox, raz0, Dirk, quakeforge, mh, sputnikutah, localghost

Major ports: ezQuake incorporates numerous features from the following engines